[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingPointLight
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The PointLight type exposes the following members.
| Name | Description | |
|---|---|---|
| PointLight | Initializes a new instance of the PointLight class | |
| PointLight(Object, Vector3) |
Creates a new point light
[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| Color |
Ligth color, default: Gray
[ILNumerics Visualization Engine] | |
| ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Intensity |
Light intensity, range: [0 (invisible) ... float.MaxValue]. Default: 1
[ILNumerics Visualization Engine] | |
| IsSynchedNode | (Inherited from Node.) | |
| Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Position |
Model coords position for the light. Default: [0,0,0]
[ILNumerics Visualization Engine] | |
| SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| BeginVisit |
handle transformations before visiting the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Configure | (Inherited from Node.) | |
| Copy | (Overrides NodeCopy.) | |
| CreateSynchedCopy | (Overrides NodeCreateSynchedCopy(Node).) | |
| Detach | (Overrides NodeDetach.) | |
| Dispose | (Inherited from Node.) | |
| EndVisit | (Inherited from Node.) | |
| OnDisposing | (Inherited from Node.) | |
| OnMouseClick | (Inherited from Node.) | |
| OnMouseDoubleClick | (Inherited from Node.) | |
| OnMouseDown | (Inherited from Node.) | |
| OnMouseEnter | (Inherited from Node.) | |
| OnMouseLeave | (Inherited from Node.) | |
| OnMouseMove | (Inherited from Node.) | |
| OnMouseUp | (Inherited from Node.) | |
| OnMouseWheel | (Inherited from Node.) | |
| OnPropertyChanged | (Inherited from Node.) | |
| RaiseMouseClick | (Inherited from Node.) | |
| RaiseMouseDoubleClick | (Inherited from Node.) | |
| RaiseMouseDown | (Inherited from Node.) | |
| RaiseMouseEnter | (Inherited from Node.) | |
| RaiseMouseLeave | (Inherited from Node.) | |
| RaiseMouseMove | (Inherited from Node.) | |
| RaiseMouseUp | (Inherited from Node.) | |
| RaiseMouseWheel | (Inherited from Node.) | |
| Synchronize | (Overrides NodeSynchronize(Node, SyncParams).) | |
| ToString | (Inherited from Node.) | |
| VisitInternal | (Overrides NodeVisitInternal(RenderParameter).) |
| Name | Description | |
|---|---|---|
| Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| DefaultPointLightTag |
[ILNumerics Visualization Engine]